Search found 44 matches

by unbutu
Tue Jan 07, 2020 11:01 pm
Forum: Sunday Night Game: HOI4 Man your Gun!!
Topic: Pre-planning for the next war
Replies: 56
Views: 1745

Re: Pre-planning for the next war

Bill planted the seed and, there I was, thinking the last thing I needed was yet another mod for Hoi4. In fact I had not launched the game since our last WPO adventure. Hearts of oak certainly does some things I like. Here's random toughts I had while playing ; The focus tree of Italy feels more coh...
by unbutu
Mon Aug 26, 2019 9:38 pm
Forum: Sunday Night Game: HOI4 Man your Gun!!
Topic: July Game thread
Replies: 341
Views: 10025

Re: July Game thread

Reading those 2 last posts, I have that puppy's face coming to ya: https://i.pinimg.com/236x/72/f7/62/72f762abdfc3652ede9409487b955902--happy-puppy-happy-dogs.jpg There are versions of the mod that were very unanimous: we could go back to one of those. The least controversial thing I can think about...
by unbutu
Sun Aug 18, 2019 8:05 am
Forum: Sunday Night Game: HOI4 Man your Gun!!
Topic: Pre-planning for the next war
Replies: 56
Views: 1745

Re: Pre-planning for the next war

Someone smarter than me saw there was 3 options tied at 24 , and changed his votes strategically ! I should have put 10 on WWEurope , felt like it had garantees against a lot of disappointments that were expressed recently. Greyhound and I thought of a mod where people start in neighboor wars, 1v1s ...
by unbutu
Sat Aug 10, 2019 7:44 pm
Forum: Sunday Night Game: HOI4 Man your Gun!!
Topic: July Game thread
Replies: 341
Views: 10025

Re: July Game thread

@ VR : I really like those things that come up after the games ! Your info was correct: The whole USA fleet was in the mediteranean to help with starving the Italians in africa (But it did not work). We had calculated the fleet could move back to the pacific in about as long as it would take Japan t...
by unbutu
Tue Aug 06, 2019 1:10 pm
Forum: Sunday Night Game: HOI4 Man your Gun!!
Topic: July Game thread
Replies: 341
Views: 10025

Re: July Game thread

Praise of grit, curiosity To have longer games in wich each side puts up a fight, I'd go with the simplest solution availaible: Concede less and put up a fight. That nuke game that everybody remembers and mentions: It was my first game in WPO. I was playing Hungary making only planes. I almost got ...
by unbutu
Mon Jul 15, 2019 4:17 pm
Forum: Sunday Night Game: HOI4 Man your Gun!!
Topic: Future of the Game: Rules and Balance Discussion
Replies: 267
Views: 10223

Re: Future of the Game: Rules and Balance Discussion

I think the last game began very very close to 8:00. You could count it :)

Yeah I really liked the speed 3-4 during the first session. That was great.
by unbutu
Mon Jul 15, 2019 7:06 am
Forum: Sunday Night Game: HOI4 Man your Gun!!
Topic: July Game thread
Replies: 341
Views: 10025

Re: July Game thread

First choice is USA. Then Mexico, then RAJ

I hope we'll keep the consensus we seemed to have yesterday to not go with 0.7
by unbutu
Sat Jul 06, 2019 11:24 am
Forum: Sunday Night Game: HOI4 Man your Gun!!
Topic: Modder's notes for "Improved Historical MP" by Alex Brunius
Replies: 210
Views: 12228

Re: Modder's notes for "Improved Historical MP" by Alex Brunius

So that's around 1:1 subs to destroyers ratio. It's way more subs than we had in the tests that made me say it was holdable.
by unbutu
Sat Jul 06, 2019 10:39 am
Forum: Sunday Night Game: HOI4 Man your Gun!!
Topic: Modder's notes for "Improved Historical MP" by Alex Brunius
Replies: 210
Views: 12228

Re: Modder's notes for "Improved Historical MP" by Alex Brunius

In 0.7, the conversion tech production speed bonus shows up on things that are not conversions. Is it just a tooltip error ?

Edit: Greyhound tested, it seems to be just a tooltip error
by unbutu
Fri Jul 05, 2019 10:39 am
Forum: Sunday Night Game: HOI4 Man your Gun!!
Topic: Modder's notes for "Improved Historical MP" by Alex Brunius
Replies: 210
Views: 12228

Re: Modder's notes for "Improved Historical MP" by Alex Brunius

Gonna let this rest for a while. I have something totally unrelated, this idea that keeps coming back about the state of the harbors on the atlantic wall. So the allies had to build a portable harbor, and move it accross the english channel to ensure they would have enough supply. I can't find how m...
by unbutu
Fri Jul 05, 2019 8:16 am
Forum: Sunday Night Game: HOI4 Man your Gun!!
Topic: Modder's notes for "Improved Historical MP" by Alex Brunius
Replies: 210
Views: 12228

Re: Modder's notes for "Improved Historical MP" by Alex Brunius

In my mind, UK has a dominating surface fleet, barely needs to build ships to stay dominant against axis. Germany going plan Z is a stretch, so UK is free to build safety destroyers to edge it's bets against U-Boat effort. I just want to say in that I don't agree that this has to be the case depend...
by unbutu
Thu Jul 04, 2019 8:41 pm
Forum: Sunday Night Game: HOI4 Man your Gun!!
Topic: Modder's notes for "Improved Historical MP" by Alex Brunius
Replies: 210
Views: 12228

Re: Modder's notes for "Improved Historical MP" by Alex Brunius

I really liked reading you. I feel we are building bridges. Let's take a look at the things that are still different, in order of importance: Detection on Destroyers Greyhound and I have made tests in many sea zones, with and without air cover, with and without radar, and let it run over many months...
by unbutu
Thu Jul 04, 2019 3:18 pm
Forum: Sunday Night Game: HOI4 Man your Gun!!
Topic: Modder's notes for "Improved Historical MP" by Alex Brunius
Replies: 210
Views: 12228

Re: Modder's notes for "Improved Historical MP" by Alex Brunius

It's hard to discuss, because some things aim to be ''historical'' due to historical flavor prefer to spread out construction a bit more rather than min max it like this. and others to be balanced NAVs + good detection are still way to strong against submarines Preface and transparency I'll discuss ...
by unbutu
Wed Jul 03, 2019 2:13 pm
Forum: Sunday Night Game: HOI4 Man your Gun!!
Topic: Future of the Game: Rules and Balance Discussion
Replies: 267
Views: 10223

Re: Future of the Game: Rules and Balance Discussion

I'd like us to talk about the rumor going around that submarines are getting nerfed in the next Alex mod patch. First, I kick myself in the butt for being reactive: I have praised in private many times how the submarines from man the guns give Axis a purpose at sea, and are a beautifull thing. That'...
by unbutu
Wed Jul 03, 2019 1:53 pm
Forum: RTS Sunday
Topic: Video of someone learning SC2
Replies: 5
Views: 310

Re: Video of someone learning SC2

God bless HoI4: the game that makes me want to become a UI designer to improve things in the world ! Yes it does have a great interface, but also consider how simple and limited the scope is compared to HoI4. It is very possible each function or button in SC2 received up to 100 times as much attenti...