Pre-planning for the next war

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Sir Garnet
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Re: Pre-planning for the next war

Post: # 97567Post Sir Garnet
Sun Sep 22, 2019 9:12 am

I find the way to keep things reasonable is to have a reasonable gamemaster to arbitrate things. This person can also play,most likely coop for various countries as needed with the country leader making the decisions and orders for the coop to follow with some guidelines.

greyhoundgames
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Joined: Tue Apr 03, 2018 2:51 pm

Re: Pre-planning for the next war

Post: # 97568Post greyhoundgames
Sun Sep 22, 2019 12:06 pm

Im also interested in EU4. It doesn't have a lot of the things that cause issue and its a less win\loose

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virtualrock
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Re: Pre-planning for the next war

Post: # 97569Post virtualrock
Sun Sep 22, 2019 1:26 pm

Yea as far as I know we’ve only had one vanilla EU4 game so far

greyhoundgames
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Re: Pre-planning for the next war

Post: # 97613Post greyhoundgames
Wed Sep 25, 2019 10:13 am

Eu4 also has a lot of potential, it has a lot of solutions to the problems that came up
1) you don't either win or loose
2) you are not tied so heavily to the performance of your allies
3) It doesn't have low level tactical things to min\max and overwhelm people, instead your broad plan needs to be good
4) I think it self-balances as the game goes because people will likely react to threats and ignore people not doing well

pedal2000
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Re: Pre-planning for the next war

Post: # 97660Post pedal2000
Tue Oct 01, 2019 10:21 am

greyhoundgames wrote:
Wed Sep 25, 2019 10:13 am
Eu4 also has a lot of potential, it has a lot of solutions to the problems that came up
1) you don't either win or loose
2) you are not tied so heavily to the performance of your allies
3) It doesn't have low level tactical things to min\max and overwhelm people, instead your broad plan needs to be good
4) I think it self-balances as the game goes because people will likely react to threats and ignore people not doing well
No to discourage you but my group's experience with EU4 was that it was very difficult to balance. We did the 'self-balance' thing but ultimately 1-3 players were so far ahead of everyone else in skill/game knowledge they snowballed like crazy. When they're getting going it's hard to intervene because we were not neighbours. Once they've snowballed, they were larger than you and even a few people tackling them are going to find it more difficult than one person with a large army.

That was a while back but we haven't gone back yet.
"Reality has a well-known Liberal Bias."
-Stephen Colbert

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